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Long Overdue Update

Wow, it’s hard to believe nearly a year has gone by since I last posted on this blog.  When I started “They Create Worlds” a few years ago, the idea was that I would use this space to highlight my sources and organize my thoughts for the books I currently plan to write on video game history.  The text seen here is not the text of the book itself, which will be narrative rather than so heavily focused on reporting what the individual sources say, but it has served as an incubator for some of my thoughts and theories.

Once I started writing the first book in earnest, I realized there was no way I could realistically undertake both massive writing projects at the same time.  Therefore, I have spent the last year focusing on actually writing the book, which I hope to have finished sometime next year (hopes of completing it by the end of this year proved overly optimistic, but much progress has been made).  I do plan to return to this blog at some point, however, because I believe the source evaluation I am doing here is valuable for other researchers and historians and will serve to explain some of the narrative choices I make in the books themselves, which are less concerned with highlighting all the contradictions in the underlying sources.

In the meantime, I will be updating the posts already on here from time to time as I make new discoveries in my research, and I continue to podcast twice a month on various topics in video game history (like so much on this site, the podcast listings I maintain here are out of date and more recent episodes can be found on the podcast website).  I thank you all for your continued interest in my work.

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Casting Pods Part 2

Hard at work on the next blog post, which will cover the early years of Ralph Baer and the development of the Brown Box, but I just wanted to take time out again to mention my new podcast, as today we posted our first look at a substantive issue in video game history after two introductory episodes.  Entitled “What Makes an Industry?” the episode explores how the distinct video arcade, home console, and home computer game industries ultimately merged into the global video game industry we know today.  Check it out here.  New podcasts on the 1st and 15th of every month.